~130k LoC Swift app was converted from 5 -> 6 for us in about 3 days.
Swift is strating to look more like old java beans. (if you are old enough to remember this, most swift developers are too young). Doing some of the same mistakes.
Anways https://forums.swift.org/t/has-swifts-concurrency-model-gone... Common problems all devs face: https://www.massicotte.org/problematic-patterns
Anyways, they are trying to reinvent 'safe concurrency' while almost throwing the baby with the bathwater, and making swift even more complex and harder to get into.
There is ways to go. For simple apps, the new concurrency is easy to adopt. But for anything that is less than trivial, it becomes a lot of work, to the point that it might not make it worth it.
A much bigger problem I think are the way concurrency settings are provided via flags. It's no longer possible to know what a piece of code does without knowing the exact build settings. For example, depending on Xcode project flags, a snippet may always run on the main loop, or not at all or on a dedicated actor all together.
A piece of code in a library (SPM) can build just fine in one project but fail to build in another project due to concurrency settings. The amount of overhead makes this very much unusable in a production / high pressure environment.