(I just prefer poker to solitaire...)
Someone else mentioned that the orientation of the cards (up or down) and possibly even the front-back facingness of the card (facing up, facing down) would add another 2 possible bits to the available encoding space. (Of course, at that point you'd have to also encode which side of the whole deck is the "top"...)
My own thought was to add par2 to make it robust against small errors... at the cost of some transmission space!
An asymmetrical joker could indicate which short edge is "right way up", while also indicating which card is the first or last of the deck.
A dark line drawn across the top of the deck would be enough. Though it would ruin the stealth factor of the cards.
Also, the pattern on the back of some playing decks isn't symmetrical, so that could be used as well.