>Thanks to this bottoms-up culture, OpenAI is also very meritocratic. Historically, leaders in the company are promoted primarily based upon their ability to have good ideas and then execute upon them. Many leaders who were incredibly competent weren't very good at things like presenting at all-hands or political maneuvering. That matters less at OpenAI then it might at other companies. The best ideas do tend to win. 2
This sets off my red flags: companies that say they are meritocratic, flat etc., often have invisible structures that favor the majority. Valve Corp is a famous example for that where this leads to many problems, see https://www.pcgamer.com/valves-unusual-corporate-structure-c...
>It sounds like a wonderful place to work, free from hierarchy and bureaucracy. However, according to a new video by People Make Games (a channel dedicated to investigative game journalism created by Chris Bratt and Anni Sayers), Valve employees, both former and current, say it's resulted in a workplace two of them compared to The Lord of The Flies.