Blender has solved several key challenges, but the learning curve is steep given many tutorials are version specific.
I usually recommend these courses to users when the under $20 sale is active.
They cover a lot of Blenders non-intuitive workflows :3
"Complete Blender Creator: Learn 3D Modelling for Beginners"
https://www.udemy.com/course/blendertutorial/
* Basics of low-poly design in blender
"Blender Animation & Rigging: Bring Your Creations To Life"
https://www.udemy.com/course/blender-animation-rigging/
* Some more practice rigging
"The Ultimate Blender 3D Sculpting Course"
https://www.udemy.com/course/blender-3d-sculpting-course/
* Sculpting, Retopology, and VDM brushes
* basic anatomy
"The Ultimate Blender 3D Simulations, Physics & Particles"
https://www.udemy.com/course/blender-simulations-physics-par...
* Shader/Texture basics
* Geometry node basics
* Boid sprites
* Hair and physics simulation
* Camera FX, and post-render filters
* Instructions on how to export your assets to Unity 3D and Unreal game engines