#3 was not a good movie. But that scene has stayed with me longer than many scenes in much better movies.
#3 was not a good movie. But that scene has stayed with me longer than many scenes in much better movies.
I rewatched the first one the other day and for the most part the visuals and CGI have held up over time, barely any "oh man this is bad CGI lmao" moments. Which somehow got worse with later films, e.g. the Hobbit having a lot of "this is obviously cgi lmao what is this".
Here’s an example with nearly one kilocores: https://learn.microsoft.com/en-us/azure/virtual-machines/siz...
Pre-CGI it looked like this: https://www.galaxus.de/im/Files/1/8/4/9/5/2/0/9/gollum_serki...
Same with Jurassic Park, come to think about it -- there's famously more animatronic dinosaurs in that movie than CGI.
As opposed to relying on one shiny new tool to take care of everything. I think with The Hobbit they got over-enamoured with the notion that you can do anything with CGI.
More recently, Andor is a good example with its mix of CGI and massive sets; The Mandalorian is a bad example with its over-reliance on the "Volume" LED stage.
But the visuals are The Hobbit's main selling point. People hate it because of the writing.
I agree with that, The Hobbit looked pretty bad. You're right that part of it was the bad writing, but I think it's a vicious circle -- if you're convinced that CGI can make twenty minutes of elf-vs-goblin parkour look cool, you'll write that into the script.
If instead you started from the viewpoint of, well, we made a successful movie trilogy out of a famous book trilogy; here's another famous and beloved book by the same author, who even went back and revised it to make it fit with the trilogy -- why don't we just use all the tools at our disposal to put that book on the big screen? Maybe that could have resulted in one really good movie.
For me, what grates are the action sequences that feel like they were written for the video game tie in -- the river escape sequence, for instance.
Well, the innovative scenes vary from the incredibly good highway chase to the boring and ridiculous fight between Neo and Agent Smith. Those movies were groundbreaking in "bad uses of CGI" too.
Diesel doesn’t “explode”, but it can deflagrate very quickly with the right vapor conditions.
Maybe they loaded the truck up with a variety of explosives as it was driving down the highway.
Sure, he couldn't have done the things he did in the second movie, escape the Merovingian, steal the Keymaker, rescue everyone, etc, without his powers in the Matrix, but at the same time, they don't actually solve the problem of the War.
And it isn't just a power escalation cycle, like Lensmen or DBZ -- he doesn't level up in each movie to become Even More Powerful to defeat Even Greater Threats.
Niobe/Ghost covering important plot on my ps2 that just fit around and into scenes from the film. For me that was a complete first.
Animatrix also had one of those iirc
https://youtu.be/z-Ng5ZvrDm4?si=FfRDccxr6aOqumQ9
Which commercial are you thinking about?
Twilight! did you see Edward's skin in the sun!? you do realize the fact that you omit this marks you as Team Jacob, so much for your opsec.
Brief moments at the start of Interstellar
Matrix 4 introduced „good machines” but didn’t do much of anything with them :|
Maybe except for the meta-commentary in the first act where the lead character is hesitant to make a pointless sequel to a popular franchise, but is forced to by his corporate abusers.
Or worse: WB owned the franchise and were going to make a sequel with or without them (or the actors). I'm sure the franchise will get a "hard" reboot at some point.
This is 100% what was going to happen. The film basically tells you this in its meta-commentary.
As the Matrix itself did, according to the Architect.
"I have never seen [Jaws: The Revenge], but by all accounts it was terrible. However, I have seen the house that it built, and it is terrific."