Painfully absent from the article: an actual comparison between Mono and .NET.
And guidelines on how to get ASP.Net MVC running on a 64-bit Linux box.
It's so tempting.
Depending on the distro, it may be as easy as "yum mono" or "apt-get mono".
From what I understand, game programming has been a niche and, god forbid, an actual profit center for Mono, particularly since the runtime can be customized and sublicensed (closed source) from Novell.
The Cartoon Network's MMO uses one of these specially customized and packaged versions of mono: