What?
No, we weren't.
I had a Cingular 8125 (HTC Wizard) a year and a half before the iPhone was introduced and it was perfectly fine. Apple just added shiny icons and took away the keyboard and stylus. BFD.
What?
No, we weren't.
I had a Cingular 8125 (HTC Wizard) a year and a half before the iPhone was introduced and it was perfectly fine. Apple just added shiny icons and took away the keyboard and stylus. BFD.
Until the iPhone, touch-screen phones were slow, clunky and unresponsive. They had shitty resistive screens that were a total pain to use. (LG actually released a capacitive phone before the iPhone, but the software was the same shit we had for ages so it didn't change a thing). Even simple things like lists were scrolled by aiming for a 2px wide scrollbar and dragging it.
But then the iPhone came along with smooth and fluid graphics and animations, actually innovative and fun touch gestures like simple flicks to scroll through lists (and a 60fps smooth animation while doing so), pinch-to-zoom and so on. The experience was actually enjoyable.
The same thing happened with the iPad. Back in the early 2000's we had "tablets" with a downsized desktop OS (Windows XP). Total shit for a touch-screen device.
Even after the iPhone some competitors failed to realize what made it good. Nokia's touch screen abominations were just sad - and they're still releasing some terrible Symbian devices like the new PureView 808. The Verge's review summarizes Symbian's problems pretty well:
> THE SYMBIAN EFFECT: WHEN GREAT HARDWARE IS RENDERED USELESS BY TERRIBLE SOFTWARE
> Actions like scrolling or pinch-to-zoom feel like requests you’re filing with a clerk somewhere in a bureaucratic dystopia — to be carried out at some indeterminate time in the future. Completing this slow-motion train wreck is the only thing worse than unresponsive operation: a complete crash of the entire phone.
Apple needs to stop with their bullshit litigation but they truly did push the industry forward with touch devices. It isn't a coincidence that touch screen phones exploded after the iPhone and that people actually started caring about tablets after the iPad.
Well, I don't even agree with you on that.
I got five years out of my "unenjoyable" HTC smartphone. I could tether it to my laptop without forking over extra money. I could run whatever apps were available (which is more than could be said for the iPhone on launch day, because there weren't any). I had a full keyboard, a web browser that supported SSL, a music player, and Pocket PuTTY -- should I have given a shit about smooth scrolling?
Lucky for Apple that most competitors had key people who thought exactly like you do for a good while after the iPhone launched - why give a shit about smooth scrolling and polished, intuitive interfaces?
No, it was not "perfectly fine." Otherwise they would have sold a hundred million of them.
Give credit where it's due, for Pete's sake. It is a fact that prior to the iPhone, cell phones sucked ass. It is also a fact that granting Apple a twenty-year legal monopoly on trivial "innovations" will hurt consumers as much as it will Apple's competitors.
This is a lot like saying to a friend who sees $100 on the ground that it can't really be $100, otherwise someone would have picked it up already.
Apple is a marketing powerhouse. They are brilliant at it. They hook you emotionally. They convince you that they created some device specifically for you. They really make you believe that it is changing your life. That it is revolutionary. They even help you rationalize flaws. (iPhone drops cals? Oh, that's just stupid AT&T's fault.)
That's how they sell 100s of millions of devices. The devices are also quite slick, but you have to concede that slickness alone is not what drives Apple's profits. The marketing budget numbers came out during this trial I believe, and they were staggering.
(Shrug) A $100 bill lying on the ground will be picked up very quickly, by the original owner if no one else. That means that if you see $100 on the ground, chances are that it's not real. It might be a $1 or $10 bill that you've mistaken at first for $100. It might be counterfeit or play money. It might be someone playing the old "glue some cash to the pavement and laugh at/film people trying to pick it up" game. The chances that someone has actually misplaced a $100 bill in public, and that you are the first to come upon it, are very low indeed.
They convince you that they created some device specifically for you.
I don't know about you, but if the engineers don't do their job well, the marketers have no chance of making me believe that. Otherwise my house would be full of shiny gad.... wait, uh, OK, moving on to the next point....
The marketing budget numbers came out during this trial I believe, and they were staggering.
Larger than the marketing spend across the entire Android ecosystem?
The fact is that there are plenty of tech companies who spend more on marketing than Apple does, and who often have better ads, as well. Each of those companies has something in common: they sell less stuff than Apple does. Therefore, your dismissal of Apple as a "marketing" company, while not necessarily wrong, must be incomplete.
It's impressive how you try and own the very fallacy you're using. It doesn't change the result but gives the superficial impression that you've addressed the criticism.
> The fact is that there are plenty of tech companies who spend more on marketing than Apple does, and who often have better ads, as well. Each of those companies has something in common: they sell less stuff than Apple does. Therefore, your dismissal of Apple as a "marketing" company, while not necessarily wrong, must be incomplete.
Citation needed. Apple advertise their products on UK TV to a much higher rate than any other smartphone. I've only ever seen brief SGS3 and N7 adverts, I see an iPad or iPhone advert every other break.
Stop making assertions and demanding they're right. You are not.
I actually think that is a BFD. If it had a keyboard, the whole idea of dynamic UI's would not exist.
Would anyone think that angry birds is cool if we had to play it with arrow buttons on the keyboard?
Handspring Treos were dedicated touchscreen-based phone-PDA hybrids not much later.
PalmOS had grids of icons for its screens from day one.
Apple's primary innovation wasn't technical, it was marketing. They tied a few pre-existing ideas together slightly better, made them more shiny and used the Steve Jobs Reality Distortion Field to convince the world it was a never-before-seen quantum leap.
I think that those "innovations" seem simple now in hindsight, but why didn't any of the companies previously making smart phones or PDAs (Palm, Windows CE, HP, Compaq, Dell, etc) come up with something that not only the hardcore nerds would actually want to use?
I really don't think it was just marketing. Apple made a smartphone that almost everyone could pick up and enjoy using.
I definitely see both sides to this story. It sucks that Apple is killing fair (and unfair) competition but it also sucks that Samsung can just sit there and blatantly copy Apple's innovations. There needs to be a balance.
This is the best quote I've seen about the verdict:
"Samsung only found itself in trouble with the products that copied liberally from Apple. It did not help their case that they had a hundred page document describing what to copy nor the fact that Google went to them and said "do not copy Apple that blatantly"."
One of the reasons they sucked, was because they had to...
They were done 2, 5, 10, 20 years before the iPhone, iPad, etc came out... When we had CPUs, screens, drives, etc, that were inferior and could not handle the same load or work that modern hardware does.
Three years earlier in 2005, the N770 had a bigger higher DPI screen than the iPhone, HTC had phones with the same CPU speed.
But none of those devices had software specially made for finger touch with a capacitive screen. They didn't suck because the technology didn't exist, they sucked because other companies didn't see further ahead than the existing, navigation button / stylus driven interfaces that had existed for 10 years prior.
If you need further proof, just look at the time it has taken Nokia, RIM and others to respond to the iPhone. It took _years_. If technology was the limiting factor, you'd think they would be just as aware of technological developments as Apple was, and have similar devices to the iPhone lined up and ready to go by 2007?
Look at the recurring pattern in this thread and elsewhere.
Apple fanatic: Apple deserves a 20 year government enforced monopoly because they did it first. Everyone else stole it, and are thieves, who deserve to pay.
Member of the reality-based consensus: small portable computers existed before the iPad/iPhone and every individual part that you could name (or patent) had been done before by others. Concrete factual example A, B, C...
<sound of crunching mental gears and cognitive dissonance defences engaging>
Apple fanatic: But Apple did it better and make more money! Therefore it doesn't matter who did it first. People who build on the innovations of others and provide them to consumers are what is important here.
You could spend all day trying to get them to face up to their conflicting logic, but they'll resist with all their might.
The reality is, you guys are ideologically driven- you want to get google off the hook for stealing Apples inventions, so you pretend like the patents cover features rather than implementations.
Your dishonesty is shameful.
But you bolster my point: it's clearly Apple on one side. Who is on the other side in order for the anti-bad-patent crowd to be labelled collectively as "ideologically driven"?
This is Samsung vs Apple. Not Google vs Apple. Don't be so arrogant and blind.
> Your dishonesty is shameful.
Pull down notifications. Begin backpedalling.
Apples invention was the combination of many simple things into one good product, but they are protecting it by patenting all of the simple things.
Why didn't Apple just rebrand a Symbian or Maemo device and put an Apple logo on it, if marketing is the main deal? (Or better yet, why not just relaunch the Newton GUI?)
I went through so many Windows Mobile phones until I finally realized that the joke was on me. The user experience, the battery life, the apps, the bugs, the limitations imposed on operating system data and indeces, and the hardware were all horrific. I can't extract anything good from that experience, let alone say that any of those devices were "perfectly fine."