Only if your only desire is to bubble the error up and quite literally not handle it at all.
If you want to actually handle an error, knowing what actually went wrong is critical.
Only if your only desire is to bubble the error up and quite literally not handle it at all.
If you want to actually handle an error, knowing what actually went wrong is critical.
Error handling is so important, we must dedicate two-thirds of the lines of every golang program to it. It is so important that it must be made a verbose, manual process.
But there's also nothing that can be done about most errors, so we do all this extra work only to bubble errors up to the top of the program. And we do all this work as a human exception-handle to build up a carefully curated manual stack trace that loses all the actually-useful elements of a stack trace like filenames and line numbers.
Handling errors this way is possible in only very brittle and simplistic software.
I mean, you're contradicting your very own argument. If this was the primary/idiomatic way of handling errors... then Go should just go the way of most languages with Try/Catch blocks. If there's no valuable information or control flow to managing errors... then what's the point of forcing that paradigm to be so verbose and explicit in control flow?
None.