weirdly enough, the provided implementation of rand_float() actually generates numbers in the interval [0, 1).
I haven't read the implementation of _generate_canonical_generic(), but the following special case in generate_canonical() applies here:
if constexpr (prng_is_bit_uniform && sizeof(T) == 4 && sizeof(generated_type) == 8) {
return (static_cast<std::uint32_t>(gen()) >> exponent_bits_32) * mantissa_hex_32;
}
which boils down to: return (static_cast<std::uint32_t>(gen()) >> 8) * 0x1.p-24;
that is, a number in the interval [0, 2^24) divided by 2^24.