That's a better description than what I came up with, "Tiktok for engineers". LLMs probably compound the issue, with that hope of a magic outcome. Though I've had many problems pre-LLM where I was plowing through it myself and couldn't let up...
Twenty out of a hundred gens are malformed horrors. Seventy out of a hundred are boring or cack-handed. Nine are interesting and worth exploring. And one out of a hundred I would say the algorithm accidentally produces real art.
Roll that one out of a hundred too many times when you're just starting out, and, well, you end up like me.
Sometimes it does it right, some times not. I can see the relation to gambling if, say, it does it right 50% of the time. If I had been taking a more scientific approach to the problem and had a clear direction of what I wanted to test, I suspect I wouldn't have gotten quite as "stuck".