I got told a while ago that Streicher's "sequential" domains had solved the full abstraction problem for PCF [1] ... was it that or something else that killed off the work on game semantics?
It seems that Jon Sterling, author of the tool used to express the thoughts at the link, has made recent progress in domain theory [2] but perhaps the "synthetic" qualifier means it's not the real thing?
[1] Streicher's notes/book on domain theory sketches the construction but does not take it anywhere; I wonder what the reasoning principles are.
[2] see e.g. https://www.jonmsterling.com/jms-0064/index.xml