It's a shame that pretrained approach leads to such good enough result. The learning-from-experience, or what should be the "right" approach, will stagnate. I might be wrong, but it seems that aside from Carmack and a small team, "the world" is just not looking/investing on that side of the AI anymore.
However, I find it funny that Carmack is now researching for such approach. At the end of the day, he was the one who invented Portals, an algorithm to circumvent the need to reproduce the whole 3D world and therefore making 3D games computationally possible.
As a side note, I wonder what models are to come once we see the latest state of the art AI Video training technologies, in synch with the joystick movements from a real player. Maybe the results are so astonishing that even Carmack changes his mind on the subject.
EDIT::grammar & typos