They didn't prioritize it until fixing at a late stage, barely before WSL 2 came out. Sometimes i do wonder if they made a premature decision to move to WSL2 since there was quite a lot of basic applications/runtimes that were crashing due to this fix lacking (Naturally a lot of other new Linux API's like io_uring probably would have made it an api chasing treadmill that they just wanted to circumvent).
I thought you could do it using ntdll functions, no?
https://www.jeremyong.com/winapi/io/2024/11/03/windows-memor...
Regardless this led WSL1 to have fatal incompatibilities for a long time, iirc basic stuff like the rpm system or something similarly fundamental for some distros/languages relied on it. And once WSL2 existed people just seems to have gone over.
As for NTFS: it's not NTFS specifically, it's the way the I/O system is designed in the NT kernel. Imagine any call from outside that layer transitioning through a stack of filter drivers before actually reaching the implementation. Very powerful stuff, but also very bad for performance.
1. https://learn.microsoft.com/en-us/archive/blogs/wsl/pico-pro...