An event horizon is not like the surface of a planet - you will not be accelerated as you pass through it.
It is, once again, irrelevant that light cannot propagate outward once you're behind the horizon because, again, you are falling towards the center, and in particular you are falling through the future light cone of your feet. Please look at some spacetime diagrams if you do not believe me, preferably ones in Kruskal-Szekeres coordinates.
In GR spacetime is locally flat and for an inertial observer special relativity applies, up to tidal corrections which can be made arbitrarily small at the horizon by considering a suitably large black hole. This is a deep and important fact about GR. The idea that falling through the horizon causes you to suddenly not be able to see your feet anymore appears to obviously violate this basic principle, so if you think your assertion is true you should be able to explain why either this principle of GR is actually not true, or why your assertion does not actually violate this principle.
If your head is further from the singularity than your feet then you can't see them.
Happy not to discuss further!
Say the trajectory that's drawn on the diagram is the trajectory of your feet. Now consider a second trajectory which begins slightly displaced "outwards" (that is, rightwards at t=0 on the diagram) from this first one - that's your head. Hopefully you agree that the head-trajectory would have to do something pretty strange to avoid crossing through the future lightcone of your feet, even behind the horizon. This doesn't require signals from your feet to travel "outward" - it's just that your head is travelling "inward".
K-S coordinates make it pretty clear that nothing drastic happens to the structure of spacetime at the event horizon - everything is perfectly regular. It's just that once you cross the horizon, the singularity (the thick hyperbola at the top of the diagram) is inevitably in your future: there is no trajectory within any future lightcone behind the horizon that doesn't run into the singularity. You're doomed to run into it in finite time, and all your future lightcones lie entirely behind the horizon.
[1]: https://en.wikipedia.org/wiki/Kruskal%E2%80%93Szekeres_coord...
[2]: A useful feature of K-S coordinates is that lightcones are always at +-45 degrees
I completely agree that spacetime can be "flatish" for a large block hole, but the event horizon does still represent a boundary right?
Consider the edge case of crossing the event horizon itself at some speed <<c (because you've got magic thrusters fighting the pull). At some point your feet will be through the event horizon and your head won't be. Do you agree that at that point you won't be able to see your feet?
I agree that your head will pass through the future light cone of your feet, and so could do somethign to affect your head (by emitting something falling slower than your head), but I'm not sure any light rays could follow that path.
I'm not quite sure from that discussion why an event horizon is equivalent to a body moving outwards at the speed of light but it does make some sense. GR is always fun!
I still don't have a good idea of the "slow moving crossing the event horizon" case" but I'll read around it some more
Maybe the difference is between "free fall through an event horizon" vs "hover" (as much as is possible) at an event horizon
Space being flat locally is important because if the gravitational gradient is too high (i.e. you get too close to the singularity) your feet will be accelerated much faster than your head.