An SRS system which took more account of the human failings of the user might:
- let you pick a "max daily reviews" and then keep you from putting in too many new items up front, rather than letting you accidentally give yourself a huge daily workload after a few months
- let you tell it "I'm going to be on holiday in a month's time" and have it figure out what to do with reviews and new items to minimise disruption
- when you do come back after a break, pick the most useful reviews to offer the user up to the daily limit (e.g. something whose review interval is six months can wait a few more days, something the user added very recently and has seen only once could be put back into the "new items" bucket to relearn later, so if the user is only going to do 100 of their 300 due cards, other cards are more important to review today)