See https://mckoder.medium.com/the-achilles-heel-of-c-why-its-ex...
See https://mckoder.medium.com/the-achilles-heel-of-c-why-its-ex...
https://www.artima.com/articles/the-trouble-with-checked-exc...
Their belief was wrong. Microsoft now recommends against catching Exception.
The article you linked to is addressed at the bottom of this article: https://mckoder.medium.com/the-achilles-heel-of-c-why-its-ex...
Your linked blog is pretty wild. Only throw RuntimeExceptions to crash? Why not just Exit if that's the proper thing to do?
If you treat all C# exceptions as RuntimeExceptions, then it satisfies the blog anyhow.
Because you won't get a stack trace.
The problem is that you then need a way to capture exception specifications as generic type parameters to properly propagate contracts, which complicates the type system quite a bit. Which is why Java ultimately went with the much simpler proposal that didn't even try to tackle this.
https://jessewarden.com/2021/07/why-functional-programmers-a...
While composing methods in stream style is convenient, methods that can throw exceptions warrant more careful coding, so convenience should not always be the priority.
If you really want to see everything through the FP lens, exceptions are exactly like Result<T, E> with implicit do-notation.
Some Java developers may have, due mostly to misinformation from the .NET camp.
That's so ignorant. Read the article please.
- https://news.ycombinator.com/item?id=43226624
- https://news.ycombinator.com/item?id=43584056
- https://news.ycombinator.com/item?id=36736326
And more. I'm not sure what you found in (checked) exceptions. If you'd like explicit error handling, we have holy grail in the form of Rust which beautifully solves it with implicit returns, error type conversions and disambiguation between error and panic model. I'd prefer to use that one as it actually reduces boilerplate and improves correctness, the opposite to the outcome of using checked exceptions.
I could copy/paste the entire article here... but it would be easier if you could take a gander: https://mckoder.medium.com/the-achilles-heel-of-c-why-its-ex...
Summary:
Crashy code: You have no compiler-enforced way to know what exceptions might be thrown from a method or library.
More crashy code: If a method starts throwing a new exception, you might not realize you need to update your error handling.
Dead code: If a method stops throwing an exception, old catch blocks may linger, becoming dead code.
Always assume exceptions will be thrown from a method or library.
Reducing boilerplate is not a valuable goal in and of itself. The question is, does the boilerplate buy you something? I think that with checked exceptions it does. Having an explicit type signature for what errors a function can raise improves correctness a great deal because the compiler can enforce the contracts of those functions.
I agree that the Rust approach is good too, though I don't agree it has any strong advantages over the way Java does things. Both approaches are equally respectable in my view.