I think some people are betting on the fact that AI can replace junior devs in 2-5 years and seniors in 10-20, when the old ones are largely gone. But that's sort of beside the point as far as most corporate decision-making.
I think some people are betting on the fact that AI can replace junior devs in 2-5 years and seniors in 10-20, when the old ones are largely gone. But that's sort of beside the point as far as most corporate decision-making.
I think instead we should focus on getting rid of managers and product owners.
E.g.:
If we have 10 PMs and 90 devs today, that could be hypothetically be replace by 8 PM+Dev, 20 specialized devs, and 2 specialized PMs in the future.
So you end up with some choices:
* do you move at the same speed, with fewer people?
* do you try to move faster, with less of a reduction in people? this could be trickier than it sounds because if the frequency of changes increases the frequency of unintended consequences likely does too, so your team will have to spend time reacting to that
I think the companies that win will be the second batch. It's what happens today, basically, but today you have to convince VCs or the public market to give you a bunch of more money to hire to 10x the team size. Getting a (one-off?) chance to do that through tooling improvements is a big gift, wasting it on reducing costs instead of increasing growth could be risky.
Nah, you have to put them in hamster wheels so they keep generating steady value for the shareholders, and put those in open plan offices so they get too mentally exhausted and distracted to try and change things. Throw in free cheese during good economy to keep them happy, but that's strictly optional.
Who says companies aren't doing that with AI (and technology in general) already?
The _instead_ was a key word in my comment. I didn’t say, or imply, they weren’t working on replacing other roles with AI.
Top-tier engineers who integrate a deep understanding of business and user needs into technical design will likely be safe until we get full-fledged AGI.
2) AIs are demonstrably much, much worse at debugging code than writing fresh code
Ex: "Oh, I see the problem! Let me fix that" -> proceeds to create a new bug while not fixing the old one
Case 1: you keep training engineers.
Case 1.1: AGI soon, you don't need juniors or seniors besides a very few. You cost yourself a ton of money that competitors can reinvest into R&D, use to undercut your prices, or return to keep their investors happy.
Case 1.2: No AGI. Wages rise, a lot. You must remain in line with that to avoid losing those engineers you trained.
Case 2: You quit training juniors and let AI do the work.
Case 2.1: AGI soon, you have saved yourself a bundle of cash and remain mostly in in line with the market.
Case 2.2: no AGI, you are in the same bidding war for talent as everyone else, the same place you'd have been were you to have spent all that cash to train engineers. You now have a juicier balance sheet with which to enter this bidding war.
The only way out of this, you can probably see, is some sort of external co-ordination, as is the case with most of these situations. The high-EV move is to quit training juniors, by a mile, independently of whether AI can replace senior devs in a decade.
Senior engineers are already very well paid. Wages rising a lot from where they already are, while companies compete for a few people, and those who can’t afford it need to lean on AI or wait 10+ years for someone to develop with equivalent expertise… all of this sounds bad for the industry. It’s only good for the few senior engineers that are about to retire, and the few who went out of their way to not use AI and acquire actual skills.
No you don't. Most engineers are shy, conflict-averse, and hate change. You can keep underpaying them and most of them will stay.
You get high EV because everyone else in your market voluntarily slowing down is a gift-wrapped miracle for you.
(Even in an AGI-soon case - you spent a bit more (let's be serious here, we're not talking about spending our entire bankroll on 18months of new hires here) in short term to get ahead, then you shift people around or lay them off. Your competitors invested that money into R&D? What does that even mean if it didn't involve hiring and AGI happens soon anyway?)
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(Case 3: AGI soon, you don't need yourself anymore - it's hard to imagine a sufficiently advanced "AGI" that someone only replaces software devs but leaves the structure, management, and MBA-trappings of modern exchange and businesses alone.)
You lack imagination. You can eg just charge juniors for the training.
Either directly (which won't really work, because juniors almost by definition don't have a lot of money), or via a bond that they have to pay back iff they jump ship before a set number of years.
Have a look at how airlines and airline pilots pay for their expensive education.
You can get around most of your objections by using a model with open weights that you run on-premises.