It is directly addressing capture.
Edit: and btw I am objecting to calling film capture “HDR”, I don’t think that helps define HDR nor reflects accurately on the history of the term.
Film provided a higher dynamic range than digital sensors, and professionals wanted to capture that for image editing.
Sure, it wasn’t terribly deep HDR by today’s standards. Cineon used 10 bits per channel with the white point at coding value 685 (and a log color space). That’s still a lot more range and superwhite latitude than you got with standard 8-bpc YUV video.
I’m certain physicists had high range digital cameras before Cineon, and they were working in absolute physical metrics. That would be a stronger example.
You bring up an important point that is completely lost in the HDR discussion: this is about color resolution at least as much as it’s about range, if not moreso. I can use 10 bits for a [0..1] range just as easily as I can use 4 bits to represent quantized values from 0 to 10^9. Talking about the range of a scene captured is leaving out most of the story, and all of the important parts. We’ve had outdoor photography, high quality films, and the ability to control exposure for a long time, and that doesn’t explain what “HDR” is.
But I agree that the term is such a wide umbrella that almost anything qualifies. Fifteen years ago you could do a bit of superwhite glows and tone mapping on 8-bpc and people called that look HDR.
This 10 bit scanner gave you headroom of like 30% above white. So yeah it qualifies as a type of high dynamic range when compared to 8 bit/channel RGB, but on the other hand, a range of [0 .. 1.3] isn’t exactly in the spirit of what “HDR” stands for. The term implicitly means a lot more than 1.0, not just a little. And again people developing HDR like Greg Ward and Paul Debevec were arguing for absolute units such as luminance, which the Cineon scanner does not do.
> OpenEXR (www.openexr.net), its previously proprietary extended dynamic range image file format, to the open source community
https://web.archive.org/web/20170721234341/http://www.openex...
And "larger dynamic range" by Rea & Jeffrey (1990):
> With γ = 1 there is equal brightness resolution over the entire unsaturated image at the expense of a larger dynamic range within a given image. Finally, the automatic gain control, AGC, was disabled so that the input/output relation would be constant over the full range of scene luminances.
https://doi.org/10.1080/00994480.1990.10747942
I'm not sure when everyone settled on "high" rather than "large" or "extended", but certainly 'adjective dynamic range' is near-universal.
"Making global illumination user-friendly" (Ward, 1995) https://radsite.lbl.gov/radiance/papers/erw95.1/paper.html
> Variability is a qualitative setting that indicates how much light levels vary in the zone, i.e. the dynamic range of light landing on surfaces.
> By the nature of the situation being modeled, the user knows whether to expect a high degree of variability in the lighting or a low one.
Given those two phrases, 'a high or low degree of variability in the lighting' translates as 'a high or low degree of dynamic range' — or would be likely to, given human abbreviation tendencies, in successive works and conversations.
I don't see the confusion here.
https://news.ycombinator.com/item?id=43987923
That said, the entire reason that tonemapping is a thing, and the primary focus of the tonemapping literature, is to solve the problem of squeezing images with very wide ranges into narrow display ranges like print and non-HDR displays, and to achieve a natural look that mirrors human perception of wide ranges. Tonemapping might be technically independent of HDR, but they did co-evolve, and that’s part of the history.
https://books.google.com/ngrams/graph?content=dynamic+range%...
You might argue that "HDR" the abbreviation refers to using tone mapping to approximate rendering high dynamic range imagery on lower dynamic range displays. But even then, the sentence in question doesn't use the abbreviation. It is specifically talking about a dynamic range that is high.
Dynamic range is a property of any signal or quantifiable input, including, say sound pressure hitting our ears or photons hitting an eyeball, film, or sensor.
Yes it does. Why are you still looking at a different sentence than the one I quoted??
HDR in this context isn’t referring to just any dynamic range. If it was, then it would be so vague as to be meaningless.
Tone mapping is closely related to HDR and very often used, but is not necessary and does not define HDR. To me it seems like your argument is straw man. Photographers have never broadly used the term “high dynamic range” as a phrase, nor the acronym “HDR” before it showed up in computer apps like hdrView, Photoshop, and iPhone camera.
"But what if we don't need that tradeoff? What if I told you that analog photographers captured HDR as far back as 1857? Ansel Adams, one of the most revered photographers of the 20th century, was a master at capturing dramatic, high dynamic range scenes. It's even more incredible that this was done on paper, which has even less dynamic range than computer screens!"
It seems pretty clear to me that in this context the author is referring to the high dynamic range of the scenes that Adams pointed his camera at. That's why he says "captured HDR" and "high dynamic range scenes".
Yes, this is the problem I have with the article. “HDR” is not characterized solely by the range of the scene, and never was. It’s a term of art that refers to an increased range (and resolution) on the capture and storage side, and it’s referring to a workflow that involves/enables deferring exposure until display time. The author’s claim here is making the term “HDR” harder to understand, not easier, and it’s leaving out of the most important conceptual aspects. There are some important parallels between film and digital HDR, and there are some important differences. The differences are what make claiming that nineteenth century photographers were capturing HDR problematic and inaccurate.