Instead, data needs to be viewed more abstractly. Yes, it will eventually manifest in memory as bytes in some memory cell, but how that's layouted and moved around is not the concern of you as the programmer that's a user of data types. Looking at some object attributes foo.a or foo.b is just that - the abstract access of some data. Whether a and b are adjacent in memory should be insubstantial or are even on the same machine or are even backed by data cells in some physical memory bank. Yes, in some very specific (!) cases, optimizing for speed makes it necessary to care about locality, but for those cases, the language or library need to provide mechanisms to specify those requirements and then they will layout things accordingly. But it's not helpful if we all keep writing in some kind of glorified assembly language. It's 2025 and "data type" needs to mean something more abstract than "those bytes in this order layed out in memory like this", unless we are writing hand-optimized assembly code which most of us never do.