Why do you need GraphQL here?
If your developer workstation can't send a few KB of data over a TCP socket in a reasonable amount of time due to the colossal amount of Zoomer JavaScript abstraction nonsense going on, something has gone terribly wrong.
The whole idea of needing "islands" and aggressive caching and all these other solutions to problems you created -- that you have somehow managed to make retrieving a trivial amount of data off a flash storage device or an in-memory storage system of some kind slow -- is ludicrous.