Sounds like a lot of work has gone into to the infrastructure of getting this to work on the GPU.
Did you find it more interesting doing this or the physics simulation ?
Have you considered simulating strings or moving air too ?
Did you find it more interesting doing this or the physics simulation ?
Have you considered simulating strings or moving air too ?
RE strings/air, I have thought about it, but only a little! Down the road I really want to explore more physics objects. It's very fun to think about how I'd integrate strings into the world, especially w.r.t. how they'd interact and connect with the masses. It seems like there could possibly be some very cool ways to do it.