Humble Indie Bundle for Android 3
humblebundle.com
humblebundle.com
I tried to submit this a while back but it didn't go anywhere (it's about their painfully protracted development on a project that nearly bankrupted them): http://www.eurogamer.net/articles/2012-07-11-rezzed-sessions...
I just tried Spacechem on my SGS3. It does at least run, but you better have tiny, tiny fingers to hit some of those UI elements. :)
There's also Bluetooth/USB mouse support in Android 3.1+, which just brings this to a whole new level of silly.
It must be a wonderful feeling to work on software and bizdev for them, too. You know you're making money, helping developers and artists, and giving to charity. I hope the people in charge are doing well.
They're expanding out into the "Humble Store".
They've been great and I got most of them too, including this one, but it's not better than the first Android bundle with Osmos and the World of Goo. Osmos alone is spectacularly good, it's the best indie game I've ever played -- the idea, the mechanics, the music... it's incredible (no, I don't know the author but I bought it three times).
Pretty much every other bundle ever has been awesome, though.
Once again that's the case. I can't speak for anyone else but I've had most of these titles for one to two years on my desktop and phone, and I only paid a dollar or less for them at the time. That's rarely the case with the real Humble bundles, where you frequently have a chance to pick up a newer high profile indie title for cheap.
In fact, the youngest title in this bundle is over a year and a half old. Average is about 2-4 years, with Uplink taking the cake as an 11 year old title. I typically avoid the Android indie bundles for that reason. Judging by the sales numbers for those bundles vs the regular bundles, I'm hardly the only one. Without an Android device, these bundles offer little in the way of new content.
[EDIT] Also, who cares how old they are? Humble Bundle had Psychonauts, a 7 year old game. Sure, maybe they're not as good, but that's why you pay less for them.
HIB V also had Super Meat Boy, Braid, Amnesia and Limbo which is why it did so well. Also it had two titles released this year. It had as many amazing, critically acclaimed titles as this bundle has titles, period. I didn't buy it for the same reason, but I can see why it did so well. One older title had no chance of sinking it, especially one as good as Psychonauts.
The only notable part about the Android bundles tend to be the Android ports themselves. Everything else is old hat. This bundle will most likely struggle to break $1 million in sales if it even makes it there, like all the Android-focused Humble Indie Bundles. That isn't a coincidence.
I guess the main point I was making was that even though it's called an "Android" bundle, if you're interested in the games at all, and you don't have an Android device, you should totally get it anyway for however much you want to pay. I think it's worth paying above the average (at the moment it's $6.05) for the extra game as well (Spirits), but that's up to you.
But do you know about the others? Are they just handcrafting everything or do they use some engines etc?
The Apportable games previous Humble Bundles are Osmos, EDGE, Cogs, Avadon: the Black Fortress, Zen Bound 2, Swords and Soldiers.
They also have an android app for downloading/updating all android games in your account.
However, new this time is a customizable "Humble Tip" which goes to fund a new company Jeff and myself recently started: Humble Bundle, Inc.
[1] http://blog.wolfire.com/2010/12/Humble-Indie-Bundle-2---IT-S...