Having just started (and slogged through the interminable intro piece that is tonally completely unrelated to the main game), I'm keeping an open mind, but it feels like this is scratching a very particular itch for a very particular group of gamers who have been largely ignored for a decade or more. It's not bad at all and I'm looking forward to seeing where it goes, but the turn-based approach feels _very_ old (in both good and bad ways), and the dialogue system..
"We leave tomorrow." click A
"Huh" click A
"We must drink tonight" click A
"You're a bad influence" click A
"Huh" click A
Someone will probably tell me this is the convention in the Final Fantasy style and that's FINE, and this would go a long way to explaining the reaction. It feels like a well above average game that is a GREAT game to a subset of gamers because they haven't had a game like this in so long.