It is hard to deny that Go isn't much more performant on the development end. Someone who is inexperienced might be slowed down due to that inexperience negating the performance boost, sure, but when one is concerned about developer performance they will be happy to incur the small upfront cost to become experienced for the bigger payoff later.
(It is debatable if Go is really the king of developer performance, you might do even better with another language, but what is certain is that it is not Javascript/Typescript)
The recent tsc port from TS to Go is a good example of that. The TypeScript code in the compiler relied a lot on polymorphism, which made it really hard for the JIT to do a good job.
The Go port enabled them to 'rewrite' it keeping the logic more-or-less 1:1 and land a good performance increase. IMO it was a good decision, specially the language choice, and much saner than what a JIT-friendly TS compiler would be.