Its all Ai all the time now though, not seen any mention of our reimagined future of floating heads hanging out together in quite some time.
Its all Ai all the time now though, not seen any mention of our reimagined future of floating heads hanging out together in quite some time.
I recently travelled and needed to work (coding and video editing in DaVinci) a lot in hotels and random places. I can't bring large screens everywhere (and I hate to work with small fonts and screens), and Quest 3 was a perfect fit here. Sometimes at home or office (I have a private one), I just don't want to sit on my buttoks all the time, so I put on VR goggles and can keep working in any position (lying on a sofa or even sunbathing outdoors).
As soon as new XR/MR glasses become lighter (there are some good ones already - Visor, Beyond BigScreen 2, etc), more and more people will discover how usable and optimized for work this tech is.
The trepidation behind VR for professional applications makes sense to me - it's expensive and tough to compare with what it's replacing. As a pure vehicle for fun though, I genuinely have no regrets with my Quest hardware. It was easily a better purchase than my Xbox One.
It looks goofy but gives you a massive battery, and the fan is nice as well.
(There are other critiques of AVP that might not make it the right choice, but desktop work experience isn’t one of them.)
But it’s obvious that total weight does matter (eg a 1 ton weight would crush your spine) but below some threshold it’s more about weight distribution and balance than total weight.
The first one can't be fixed without removing weight.
The second one can be fixed by adding more weight with the total weight not being the cause of the problem but rather the distribution of the total weight.
Do you put a keyboard on your stomach or something?