One of my favorite talks is "Stop Writing Dead Programs" (https://www.youtube.com/watch?v=8Ab3ArE8W3s) and touches on a lot of what could be in terms of live development.
Lisp is very well-suited to live development due to code being data, but live development doesn't need to be lispy.
I built a live development extension for Love2D which lets you do graphics livecoding (both lua and glsl) in real-time - every keystroke updating the output, (if a valid program).
https://github.com/jasonjmcghee/livelove
Here are some (early) demos of things you can do with it:
https://gist.github.com/jasonjmcghee/9701aacce85799e0f1c7304...
So many cool things once you break down the barrier between editor and running program.
I've also asked myself the question of, what would a language look like that was natively built for live development, and built out a prototype - though it's definitely a sandbox so haven't posted it anywhere yet, other than demos on mastadon.