With chess, there are some pathological cases where humans outperform the computers. I recall seeing an example where the position was almost completely deadlocked.
With the weaker engines that run on browsers, you'll still catch cases where GMs have a good understanding of the position, and it takes the engine some time before the engine's understanding catches up. -- e.g. the GM will be explaining "this position is good", but the computer eval shows +1 before then climbing to +5 after some time.
Similarly, I recall a popular technique in videos where GMs play cheaters is for the GM to then adopt a solid, defensive structure. The engines then just shuffle pieces around. (Again, I suspect that's with the weaker engines running on the computer).
Though, some of the "engine vs engine" games I've seen have involved wild and inhuman play. -- In those cases, that's where I'd doubt humans would be of much help. I don't think AlphaZero+human would beat standalone AlphaZero.