So you can allocate resource in one function, then move the object across function boundaries, module boundaries, into another object etc. and in the end the resource will be released exactly once when the final object is destroyed. No need to remember in each of these places along the path to release the resource explicitly if there's an error (through defer or otherwise).
In Jai/Odin, every scope has default global and temp allocators, there's nothing stopping you from transferring ownership and/or passing pointers down the callstack. Then you either free in the last scope where the pointer lives or you pick a natural lifetime near the top of the callstack, defer clear temp there, and forget about it.
How so? RAII absolutely doesn't imply reference counting.
Or you leak the resource.