> We're using rustc v1.83, and despite having a 64-core machine with 128 threads, Rust barely puts any of them to work.
> That’s right — 1,106 crates! Sounds excessive? Maybe. But in the end this is what makes rustc much more effective.
> What used to take 30–45 minutes now compiles in under 3 minutes.
I wonder if this kind of trick can be implemented in rustc itself in a more automated fashion to benefit more projects.