It's hard to find places where FPGAs really win. For relatively simple tasks FPGA can beat just about anything in latency. For instance for the serialization/deserialization end of a high frequency trading system. If a problem has a large working set and needs to store data in DRAM it needs a memory controller the same way a CPU or GPU has a memory controller and this can only be efficient if the system's memory access pattern is predictable.
You can certainly pencil out FPGA or ASIC systems that which would attain high levels of efficient parallelism if there wasn't memory bandwidth or latency limits but there are. If you want to do math that GPUs are good at, you use GPUs. Historically some FPGAs have let you allocate bits in smaller slices so if you only need 6 bit math you can have 6 bit math but GPUs are muscling in on that for AI applications.
FPGAs really are good at bitwise operations used in cryptography. They beat CPUs at code cracking and bitcoin mining but in turn they get beat by ASICs. However there is some number of units (say N=10,000) where the economics of the ASIC plus the higher performance will drive you to ASIC -- for Bitcoin mining or for the NSA's codebreaking cluster. You might prototype this system on an FPGA before you get masks made for an ASIC though.
For something like the F-35 where you have N=1000 or so, could care less about costs, and might need to reconfigure it for tomorrow's threats, the FPGA looks good.
One strange low N case is that of display controllers for retrocomputers. Like it or not a display controller has one heck of a parts count to make out of discrete parts and ASIC display controllers were key to the third generation of home computers which were made with N=100,000 or so. Things like
https://www.commanderx16.com/
and are already expensive compared to the Raspberry Pi so they tend to use either a microcontroller or FPGA, the microcontroller tends to win because an ESP32 which costs a few buck is, amazingly, fast enough to drive a A/D converter at VGA rates or push enough bits for HDMI!