> in hyper-realistic detail
Last time I heard this kind of talk, they butchered Lion King with the CGI remake. Getting similar vibes here.
Or when DVDs introduced that feature where you could switch camera angles. Well, turns out you don't want to do that because selecting the angle is part of the storytelling. So the feature basically died.
The "bottleneck" for movies is not so much the realism. There are strongly diminishing returns going from filmstrips* to movies to color films to HD to 4K to 3D, at each step you gain less and less. The core is still the story, the characters, the worldbuilding etc.
We see the same thing with video games. Until sometime in the 2000s, we would always ask about a new game "how is the graphics?", and we'd marvel at the new graphics capabilities. This is not really that big of a thing any more. Going from GTA 3 to 4 to 5 didn't increase the fun in proportion to the graphics quality. I mean, just look at the popularity of minecraft.
The real problem is that the entertainment industry is bankrupt creativity-wise. They have no idea how to make really new stuff. Everything is a remake. Note that they aren't introducing this new medium with a new story, they are refurbishing an old movie.
*filmstrips used to be kinda like a slideshow where you'd insert film into a projector and manually twist a knob to go to the next one, each slide showing a still frame and some text, telling a story. Fun times as a kid, not sure if it was as big in places other than the Eastern Bloc countries. Like here https://kultura.hu/uploads/media/default/0003/04/thumb_20396...