I may or may not be a data security professional, but I hardly see how that would make anything I've said more or less credible. Without knowing how Blizzard have set up their infrastructure, I can't really give any examples because each environment is different and requires different forms of security and protocols in place.
While Blizzard were apparently using SRP and while I can't say for sure I am guessing Blizzard are using the SRP authentication algorithm out-of-the-box which is bad for a number of reasons, but the main one being SRP by default is an over-glorified way of SHA1 encrypted and salting a password and by the sounds of it the hackers were able to access those salts and could theoretically brute force the passwords which by todays hardware capabilities is not very hard at all, this is LinkedIn all over again.
Take a look at the SRP design specification: http://srp.stanford.edu/design.html - if Blizzard didn't modify the algorithm, I think we've yet to see the full effects of this breach. LinkedIn learned the hard way and now one of the worlds largest multiplayer gaming companies is about to find out what a simple mistake like this can do. I hope for their sakes they customised SRP and if they didn't, I think we have the right to know.
As a Battle.net account holder, I have the right to voice my concerns about this. I paid money for the privilege of playing Blizzard's games - fortunately my Battle.net password is separate to that of any other account I have, but I feel sorry for the millions who re-use their password for their email accounts, Internet banking and other various accounts that could have all kinds of effects.