> The main issue of course is cost; these places are volunteer run
There is cost, and there's also the companies/devices themselves. We are losing modularity. With almost no benefit to the user.
I mean companies have the audacity to solder an SSD to the motherboards of laptops. And make the batteries - one of the biggest points of failure - non user replaceable. We had all that. It was cheap. It was user friendly. When one failed, you were able to replace it yourself.
Once there is enough momentum on letting users fix these failing parts themselves, the ecosystems would automatically fix themselves imo. That's one of the things that companies like Framework, Valve etc.. seem to do really well with their hardware endeavors.