The idea of developing a game where the "code" is totally opaque and non-deterministic honestly sounds like an absolute nightmare. How would you even begin to QA something like that?
I have a fear that we are going to experience a significant regression in our ability to develop software as new "programmers" normalize the idea of "generating" "code" this way. Some kind of dystopian future where people who think an "is-negative" module is a good idea, but coupled with that module having been "generated" by "AI". Bone chilling.
Re: QA
Clearly we just need another generative "AI" to act as QA in an adversarial capacity to the "AI" generating the "code“. Turtles all the way down.
"The Machine Stops".
I kind of wish hardware hadn't gotten fast enough to enable this future. Humans being lazy, as they are, and the output of this kind of horror show eventually being "good enough", this is going to get normalized.
Anybody working to enable this future is, to me, acting unethically. This is the "AI" apocalypse I'm worried about, not the AGI singularity fever dreams that garner headlines.