Warner Bros Completes Worldwide Sale of 'Coyote vs Acme'
deadline.com
deadline.com
I'm so glad Coyote is finally getting a release. It was top of my watchlist all through 2022-2023, the test screenings went over fantastic, and I've heard a lot of people involved in the movie saying that it turned out great.
The decision from WB to shelve it was just cruel; It was 100% paid for and the work to complete it was ongoing and completed, even after it was shelved. A deep flaw in our tax system that it could ever be better to trash completed work than to try to find a buyer.
Screamboat review – rodent IP horror sends Mickey Mouse on a ferry rampage
A genetically modified mouse goes on the rampage in bloody Disney pastiche that offers Sharknado-level performances and kill scenes hindered by poor lighting
1 Star out of 5 - https://www.theguardian.com/film/2025/mar/31/screamboat-revi...but what do I know? Many a cult classic began with less than stellar reviews.
People interested in the live action / toon might also want to see the 1992 "Cool World."
It is an early Brad Pitt film, squeezed oddly between Thelma and Louise and A River Runs Through It.
Unrelated but fun item for those interested in Roger Rabbit:
There was a ton of crossover between WFRR and Back to the Future Part Two.
Both films from the top (Amblin Entertainment, Zemeckis, Alan Silvestri) down to some of the production crews IIUC.
So if you listen to the soundtracks of both films they have ringing similarities!
Sort of a tip-of-the-hat to the greats of the cartoon era that has passed.
November 2023: Warner Bros shelves finished ‘Coyote vs. Acme’, takes $30M tax write-off
Sometimes, you needed to clean the mouse because it felt dirty after rubbing its ball.
Easy enough to drop the ball after popping it out, then you're chasing mouse balls across the office. Don't lose it...
https://en.m.wikipedia.org/wiki/Computer_mouse#Mechanical_mi...
Is it computer generating the between frames ?
Is it totally hand drawn ?
Is it computer aided and if so, in what way ?
They apparently actually do have some completely hand-drawn sequences, but I expect the bulk of the animation will be 3D, with appropriate 2 - 2.5D surface shaders. For 3D, they'll probably go pose to pose, with the computer interpolating some things (like physics for floppy ears, say) and the animator manually tuning the intermediate poses for walks and interactions.
Most major 2D animation packages (ToonBoom, Moho, etc.) also have robust integrations now for mixing with real sets ( _everybody_ liked Who Framed Roger Rabbit...), but it doesn't seem that they used them too much.