I think commodification is directly tied to a perceived drop in quality. For example, if the barriers to making a video game keep going down, there will be far more attempts, and per Sturgeon's law, the majority will be of low quality. And we have a recency bias where we over-index on the last few releases that we've seen, and we only remember the good stuff from a generation or two ago. But for every multitude of low-effort, AI-generated video games out there, we still get gems like Factorio and Valheim.