Chrono Trigger Still Blows Me Away 30 Years Later
kotaku.com
kotaku.com
Now when I do find the time to play games I feel like I'm always beelining between any two given points, not stopping to take in the sights or enjoy the atmosphere, worrying about doing things "right"." It's definitely diminished my enjoyment of video games. If I could I'd find a way to trick myself into viewing games the same way I did back then regardless of the fact that I'm not putting in anywhere near as much, or as frequent, amounts of time into a savefile.
I don't know if you're making the point that a search at the time would have been a better or worse experience. Either way it shows that internet search has come at a cost. I don't know if it's actually best for us to further optimize and streamline it.
By 2020 or so it had been displaced by video walkthroughs on YouTube and today I would not expect a new game to have a good walkthrough (almost bought Visions of Mana on sale last weekend, turns out it has a text walkthrough but it isn't comprehensive like the old ones.)
Generally I don't like video walkthroughs, I mean who wants to scroll to the right point in 40 hours worth of videos for a 40 hour game? (There was one case in Megadimension Neptunia VII where I just couldn't figure out how to get through a certain world, turned out there was a place where it was possible to make a jump but it wasn't obvious to me that it was possible and the video made it clear.)
I bought my 5-yo daughter an arcade for her birthday and we have been playing Bobble Bubble non-stop for months, finally beating the game with a single credit!
As we played the game, we discovered new patterns, tricks and pathways to beat impossibly-looking levels safely, and we discovered portals, bonuses and secrets galore. We also got to know each other better, as we play together better than we would play with other people.
The game pushes you constantly between competing to get power-ups and extra-lifes to collaborating to beat asymmetric levels.
There is one power-up that turns the level into a bonus where you have a score board and whoever gets the most bonus items wins extra points. But if you do even scoring, you both get the max bonus. The game is testing you!
It is when you beat the game at the end that the secret of the universe is revealed: Love & Friendship.
A truly golden time.
Actually, if you choose to duel him, Magus will die. You specifically have to not fight him. :)
So from where I stand, the coherence of Chrono Trigger is already kind of a miracle, given cart sizes
The original Chronotrigger soundtrack is one of my go-to coding soundtracks.
Chrono Chross was fun, but a different style. Radical Dreamers was completely different.
People like the FF7 remake but it's in a wildly different frame than the original game, whereas I maybe would've liked to see some of the glitches fixed and more to the point the translation
FF6 should also fix the glitches, but the GBA version has a worse translation (arguably more correct but more boring) and worse music
The worst part is that they have all new authentic assets for the original game being used in an installment-based mobile game with a simplified battle system. They could have done that with the real thing. Shrug
My dream is for a remake using the octopath engine, with a few new goodies. I don't think it needs the full FF7 remake treatment.