Ask HN: Best geospatial indexing approach for real-time location systems in Go?
Works efficiently in Go Handles thousands of concurrent users Delivers updates within 1-2 seconds Doesn't suffer from the hierarchical complexity issues I'm facing with H3
I'm considering:
Moving away from room-based subscriptions to direct geographic queries Using a different geospatial library (Redis GEO, S2, GeoHash) Rethinking how I use H3
Has anyone solved similar problems with real-time location-based systems? What approaches worked best in production?