Types are just a layer on top of your code that help enforce certain logical / mathematical properties of your code; those that your particular type system enables you to constrain.
Most actual type systems are not powerful enough to allow you to fully specify the logical objects you are actually working with, but thinking about exactly what they are and how to constrain them as well as you practically can (or should) is in my experience one of the important skills of an advanced programmer.
By the way, if you know what I mean and have found a good way to effectively teach this way of thinking, let me know, because I have often been unsuccessful. I see people left and right thinking about code as a procedure that will with trial and error ultimately be made to work, rather than as an implementation of logical / mathematical objects that can be correct or not.