They could easily have made the cash back on some reality thing that cost nothing but made bank.
They could easily have made the cash back on some reality thing that cost nothing but made bank.
This is what I also hate about the gaming industry. If you have a team that works good - find something to do for them.
The guys behind Prince of Peria lost crown were brilliant in every aspect. And Ubisoft disbanded them instead of giving them time to get their footing. But we have a bloated AC:Shadows crap coming our way.
You seem to assume that people want to keep working together forever. Gamesdev can be really intense and for a lot of devs the end of a game is the opportunity to part ways cleanly and try something else.
They were always doomed by the budgetary limits, kind of like how the latest Indy movie was doomed to lose money unless it was as big as Avatar.
Really good stuff IMHO, I suspect it was the movie(s) Snyder actually set out to make.