Think we’re revising history here, Blender was completely shunned until they started doing the exact opposite of GIMP and building for their users instead of building for the sake of building. It certainly had no first mover advantage and even poor students spent thousands just to not have to learn it and no professional studios used it.
This all changed within a few years of them fixing the UI and focusing on users.
>GEGL filters in the menu is what stops you from using Gimp?
It’s one example but my point is already proven by you calling them “GEGL Filters” step back from your biases for a second and really think about what you wrote and the wider implications to the rest of the application and its users.
People just feel they instinctively have to defend GIMP because it was one of the early larger real desktop Linux open source successes but to me it represents one thing, completely wasted opportunity and the importance of how culture and ideology of a team can squander something that could have been amazing.
“Oh people would never have switched from Photoshop, the workflow and keys are different” is pure cope, we know this because Figma decimated Photoshop and Illustrator as web/app design tools in about 2 years just by offering a better tool.
GIMP could have done this 20+ years ago with the right ideology.