I don't want to use my computer's UI; it's just necessary and slightly annoying in its aesthetics and cognitive load.
I don't want to use my computer's UI; it's just necessary and slightly annoying in its aesthetics and cognitive load.
That's called a visual affordance. Once upon a time it was canon that interactive UI items had visual affordance -- you could tell that you could interact with them at a glance, just by looking at them.
I'd love to use OS9 in UTM daily, but it's really just a tech demo.
I also use that filter on iOS to tone down the colours by setting the Intensity of the same filter at a much lower level - I find the standard colours really garish when I turn them back on (e.g. when looking at photos). On iOS you can set a three-click shortcut on the action button to turn that on and off.
Edit: I forgot, there's also an "Increase contrast" setting there which makes the UI even closer to the older MacOS look, but although it does give different areas more differentiation I find it a bit too harsh - I think because it's just flat black and white, whereas the older systems used more greyscale textures.