AI will improve this situation on the graphics side, perhaps with some sort of game container that emulates older environments well (Proton, anyone?) we'll see more re-releases.
AI will improve this situation on the graphics side, perhaps with some sort of game container that emulates older environments well (Proton, anyone?) we'll see more re-releases.
One of the most prolific indie developers of recent years (David Szymanski) has basically all of his games looking like they came out of PS1/early 3D accelerator days. And he isn't alone, there are many games that have midlate 90s / very early 2000s looks. There are also a ton of horror games that use exaggerated PS1-styled graphics with bit crunched filtering, strong dithering effects, etc (wobbly low poly environments where you can barely make out what you are looking at are giving horror vibes basically for free :-P).
This is something i've been saying for a long time now: if you can point at a game and say "this looks like a PS1/PS2/3/4/5/NES/SNES/DOS/Win95/etc game" then this means there are enough visual characteristics to define such games and thus you are really pointing at a visual style - something that people will use at some point in the future even when the technical limitations that birthed the style aren't there anymore (which means that some games may give the feel of that style but not really be bound by the actual limitations).
And "sell small files for $1 or $5 without spending much money to set up the store" is a solved problem.
It's not about what people find pleasing today, it's about archiving and preserving an important part of our (digital) history. Videogames of the past were a big thing.
And videogames, much like music, must be playable to be truly preserved.
Imagine someone going "I don't get why it's worth preserving ancient Egyptian artifacts, people these days don't enjoy that kind of thing anymore".
There are thousands of folks that both want and want to do this work.
Reference please? Genuine question. As far as I know, libraries have very little in the way of special privileges outside of some specific rights in the analog realm which don't really apply in digital where first sale doctrine also doesn't apply.
https://uscode.house.gov/view.xhtml?req=granuleid:USC-prelim...
[1] https://www.govinfo.gov/content/pkg/FR-2024-10-28/pdf/2024-2...