Sublogic Flight Simulator
goto10retro.com
goto10retro.com
https://archive.org/details/a2_asimov_pinball_construction_s...
Bill kindly shared the source code on GitHub:
https://github.com/billbudge/PCS_AppleII
This was discussed on HN way back in 2013:
"Night Mission Pinball" wasn't created by Budge but rather Bruce Artwick, the same guy who created the Sublogic Flight Simulator (and early versions of the Microsoft Flight Simulator which descended from it).
Then we’d see if we could sneak down the hall undetected, Mission Impossible style. I never noticed the detection speed varying with light level but I guess it did!
I took an Apple analog joystick apart when I was in junior high and measured the resistance in all directions. Then I took a Wico "bat-handle" digital joystick apart and wired resistors in to simulate the full deflection of the analog joystick. Then I had to cut the 9-pin plug off and solder the necessary wires to a DIP plug to go into the Apple computer. The Wico joystick already had two buttons, which were necessary for the Apple (ironically, considering Steve Jobs's stand on multi-button mice years later).
I wrote the whole thing up as a how-to article for Compute magazine, but I don't recall what response I got to the submission. They didn't publish it, but the thing worked. I still have my one prototype around somewhere in its original box.
Then one day a pilot friend invited me to fly with him in his club's Cessna. To my surprise, as soon as the wheels were off the ground he said "Now you fly." And I did.. for the next half hour. Around the mountains, here and there.. the thing is, the instruments in that Cessna worked just as in the sim, some were slow reacting, some were fast, and the pedals and yoke.. everything was familiar, I just had to use the real controls instead of a keyboard. A quick adjustment. So i could actually fly that thing. My pilot friend took over when we were ten meters from landing.
That's an experience I've never forgotten.
Thank you for sharing.
Once I played with Cessna Caravan simulation, with a physical cockpit instruments and controls, and I was amazed by how easy it felt to cross over, even decades later, to the physical controls. In no time I was flying sideways between buildings using the pedals to keep the nose pointed half up while I passed by the windows.
Unfortunately, the very surprised and concerned inhabitants were not simulated.
It's nothing short of incredible.
https://archive.org/details/byte-magazine-1980-10/page/n27/m...
Good times!
I later years it was a great test of how much faster computers had become as it assumed it was running at 4.77MHz
It took me a long, long time to master flying an F-16 (could be the 18) through the Golden Gate.