"Proper" production renderers like Cycles do look better of course, but having an alternative which is viable on a shoestring budget is very valuable.
"Proper" production renderers like Cycles do look better of course, but having an alternative which is viable on a shoestring budget is very valuable.
"rules to create films based on the traditional values of story, acting, and theme, while excluding the use of elaborate special effects or technology. It was supposedly created as an attempt to "take back power for the directors as artists" as opposed to the movie studio."
https://en.wikipedia.org/wiki/Dogme_95
I had a negative initial reaction to the animation style but it hooked me in and blew me away. It had virtues far more vital than render quality. In contrast, I bailed on "Inside Out 2" and have no interest retrying. I hope more people are encouraged to create lofi meaningful movies instead of thinking it's the preserve of billion dollar studios and sweat-shop animation factories.
Also, having seen the film, I found the "unrealistic", cartoonish look very much to be a creative choice. Evee can produce much more "realistic" renders than what you see in the movie, but this requires also much more investment into things like assets and textures, otherwise you quickly land in the uncanny valley. So I think switching to Cycles probably would not matter much, unless the creators would also change their creative choices, which would result in a different movie, but not necessarily a better one.
Like the first time I played Super Mario Bros. on an LED screen. Finally I could see each pixel clearly, exactly the way the original artist didn't intend!
Edit: in all seriousness, this makes me wonder: has anyone ever re-orchestrated Beethoven's Fifth? Say, in the orchestration style of Ravel or Strauss? Someone must have done this, even as a joke, and I'd love to hear it. (I know about the "Fifth of Beethoven" disco tune which is great, but that's not what I'm asking about.)
https://www.youtube.com/watch?app=desktop&v=a0GW8Na5CIE
Blender has a lot of other problems, but CUDA/Optix support is there for reasonable hardware =3
Last I heard that was the advantage of the propriety/in-house alternatives.
https://github.com/stoicsuffering/distributed-blender-render...
I will admit it's a bit.. obfuscated, though?
It will never be on-par with Eevee's performance though as they are fundamentally different approaches to rendering: Cycles is a physically-based path-tracing engine, while Eevee uses rasterization through OpenGL.
I think I confused it with the Eevee Next project released last year.
https://code.blender.org/2024/07/eevee-next-generation-in-bl...
The distant and "landscape" views look very nice, and in stark contrast to the game-like and amateur rendering of close up scenes with the animals. They don't even have anti-aliasing and the things look "blocky".
I hope this thing won because of the story and characters, and not its visuals.
The movie doesn’t look real, but it also doesn’t act real either.
The story is not, and the visuals are sufficient to tell the story.
Seems like a fluke, though.
Since they're not going crazy with effects it seems like a good compromise