Extremely informative on what not to do. He never prototyped his game to see if the mechanics would actually be fun, rewrote it in a more tedious way every time he got bored, and then stopped working on it and took everyone's money to go vacation around the world for a few years. Randy is perhaps the worst game dev role model I can think of.
With comment from 63, I’ve got to check it out. Seeing someone else’s dev process is such a cool thing.