sock_raw = socket(AF_PACKET , SOCK_RAW , htons(ETH_P_ALL));
IP networks should forward anything, but NAT is a major problem. Would be interesting to try with IPv6. sock_raw = socket(AF_PACKET , SOCK_RAW , htons(ETH_P_ALL));
IP networks should forward anything, but NAT is a major problem. Would be interesting to try with IPv6.The way the NATs (network address translators) are sharing the scarce public IPv4 addresses is by multiplexing on the transport level fields (ports in case of TCP/UDP and IDs or inner packet transport level fields in case of ICMP).
Since they are unaware of your protocol, they get into a “special case mode”, which on a naive translator might consume a whole IP address (so you would really make a network admin with a few of those, because you exhaust all their available addresses :-) ; but on the carrier grade NAT there are safeguards against it and the packets are just dropped.
All I can think of is that an "IP address" does not have a port component and that's all that IP deals with.
When a machine receives a packet, after the Ethernet and IP layers have made sure the packet is addressed to this machine, the very next thing that happens is checking what transport layer implementation should receive the packet - and this is done based on the "transport" bits in the IP header. If the packet is, say, TCP, then the TCP layer starts reading its own header and finds out the port number, and proceeds from there.
OH woah woah. Okay that's the root of my confusion then. Nevermind. I thought the OS network stack exposes ports and packets come on to ports
Nevermind then :)
Networks are built in layers. There's a physical layer underneath IP, then there's IP, and then there's TCP and UDP on top of IP.
The OS network stack has components that handle all of these layers. That's why it's called a stack.
Port numbers are part of the individual protocol (TCP or UDP) because there are a lot of things you can do with networking, and port numbers don't necessarily make sense with all of them.
For example, when you ping another computer, that uses ICMP, and there is no need for ports with ICMP. You're pinging the whole computer, not trying to connect with one of several applications running on it. So ports are not really needed.
If you mean socket as in `my_socket = socket(AF_INET, SOCK_STREAM, 0);` that's TCP/IP, not raw IP, so it will have port numbers in the TCP part of the packet. `SOCK_STREAM` and `SOCK_DGRAM` respectively correspond to TCP and UDP. Raw IP sockets on Linux can be created by `socket(AF_INET, SOCK_RAW, protocol);` and that will have no TCP/UDP header attached by the Kernel after the IP header in the packet.
(googling a bit as I write, forgive errors)
The socket API has different types of sockets, typically you use stream (TCP) or dgram (UDP), but you can also get a completely raw socket where you need to construct your own ethernet and IP headers, or create your own replacement of IP protocol. So socket does not mean only TCP/UDP or something with ports, unix sockets are another example of this.
Still lame that in 2024 major services like Steam and Quest basically require IPv4.
I want to be able to use the internet without silly things like exhausting a network admins ipv4s.
The real pressure we need are to corporate networks. Too many of them think they can use 10.0.0.0/8 forever. Too many of them own giant chunks of public IPv4 space and think they are immune to the address exhaustion. At least the prices for IPv4 addresses are going up at major clouds like AWS and Hetzner. But it still seems too slow of a price rise to hit enough bottom lines that major corporations are feeling the pressure yet.
A raw Ethernet socket sends packets at the Ethernet level while a raw IP socket sends packets at the IP level. If you want to play on your local network you want Ethernet (maybe). If you want to send weird packets across the Internet you probably want IP, so that you don't have to waste effort doing route lookups and MAC address lookups and your code will still work on non-Ethernet networks, including VPNs.
There are some protocols that run on top of Ethernet but Internet-compatible protocols all run on IP by definition.
This comment was delayed several hours due to HN rate limiting.
I'll try out IPv6