No One Lives Forever (NOLF) Revival Edition
nolfrevival.tk
nolfrevival.tk
- https://web.archive.org/web/20020217233624/http://pc.ign.com...
- https://web.archive.org/web/20010720053220/http://noonelives...
- https://github.com/osgcc/no-one-lives-forever
- https://github.com/haekb/nolf1-modernizer
Please be careful using a release distributed on a site without TLS and links to other certain well-known file sharing sites.
Personally I would trust a fan-made work distributed through MediaFire and MEGA (and there is nothing wrong with these services!) more than some corporate re-release riddled with DRM and “““analytics””” (the word we've collectively agreed to pretend doesn't mean “spying” lol)
It started with Shogo, but also No One Lives Forever, Tron 2.0 and F.E.A.R. left deep impressions.
What stood out was the combination of their well-done 3D engine with world building and art direction.
It wasn't the same from game to game, each game had their very distinct feel, and always interesting.
And I think few shooters have as good enemy AI as the goal-oriented[1] ones in F.E.A.R. (sadly not used in the sequels)
Good times, good times...
[1]: https://en.wikipedia.org/wiki/Monolith_Productions
[2]: https://www.gamedeveloper.com/design/building-the-ai-of-f-e-...
I played it again some years ago but it was flaky, so yeah some TLC would be great.
Also a blast from the past, the OMM review of NOLF: https://www.oldmanmurray.com/longreviews/751.html
https://www.gog.com/dreamlist/game/the-operative-no-one-live...
IIRC it did indeed require some fiddling with config files and maybe even community patches to get a wide aspect ratio to work, and weapon viewmodels would still end up stretched.
Highly recommend giving these games a shot!
The legality of this seems questionable, though? The site itself doesn’t appear to acknowledge anything related to that.
I hope that whoever set this site up has protected their identity...
In May 2014, Nightdive Studios, a publisher of classic PC titles, filed trademarks for "No One Lives Forever", "The Operative", "A Spy in H.A.R.M.'s Way", and "Contract J.A.C.K.", Nightdive had also been able to acquire the source code for the games, which would enable them to remaster them for modern computer systems. However, Nightdive had yet to comment on the situation regarding who owned the rights to the game. At this point, the rights to the series were unclear, as the property may have been owned solely or in part by 20th Century Fox (which owned Fox Interactive at the time of the game's release), Activision (which acquired and merged with Vivendi Games, which in turn was the parent to Sierra Entertainment, the publisher of No One Lives Forever 2, and had acquired Fox Interactive in 2003), and Warner Bros. Interactive Entertainment (which acquired Monolith Productions). Warner Bros. did file opposition to Nightdive's trademark, leading Nightdive to try to seek a license arrangement. However, Warner Bros. representatives were concerned that if either Fox or Activision had a part of the ownership, that they would also need their approval. Nightdive attempted to work with Fox and Activision to search their archives, but as these transitions pre-dated computerized records, neither company wanted to do so. Nightdive's efforts were further stalled when they were told by Warner Bros. that they had no interest in partnering or licensing the IP, leading Nightdive to abandon their efforts to acquire the rights.