> But I think a reasonably compentent Python/JAX programmer can roll out whatever they need relatively easily
You mean in terms of the ODE stuff, Julia provides?
You mean in terms of the ODE stuff, Julia provides?
For simulations, JAX will choke on very “branchy” computations. But, honestly I’ve had very little success differentiating through those computations in the first place and they don’t run well on the GPU. Thus, I’m generally inclined to use wrappers around C++ (or ideally Rust) for those purposes (my use-case is usually some rigid-body dynamics style simulation).