- The absence of free-floating functions (everything is an object, and I must use static methods on static classes).
- When “using” a namespace, the convention is to make all the symbols in the “used” namespace available directly in the current namespace. That makes harder to know where symbols are coming from when reading code. And to avoid name collisions, people tend to use longer names. The convention in Go or Rust is to prefix most symbols with the package they are coming from. But perhaps I’m missing something and need to read/write more C#.
- The syntax for doc comments with tags such as <summary> is super verbose. I don’t see the point. Docs are working great without these tags in other languages. Reminds me of my J2EE days.
- I really prefer the name before type syntax (used in all new languages such as Go, TypeScript, Go, Swift, Kotlin, Zig, etc.) to the type before name syntax (used in C#, C, C++, Java, Dart).